This week, I am going to talk about
the 5 different sound effects used throughout a film, paraphrased from Ric’s
bible. Those different effects consist
of: Hard effects, Foley sound effects, Background effects, Electronic
effects/Production elements, and Sound design effects.
Hard effects are kind of like the
literal sound effects that you would expect to hear in any given scene, such as
car horns, punches and gunshots.
Foley is the process of performing
the sound effects while watching the video play. It has a very natural feel to it if done
correctly.
Background effects are also known
as ambiences and atmos. They give the
feeling that the viewer is right there in the scene. Examples are wind blowing, fluorescent lights
humming, and knives and forks clinking together.
Electronic/Production elements are
sounds designed by synthesizers or computers to create sounds never heard of
before electronically. They are heavily
used in radio and sci-fi films.
And lastly, there are the sound
design effects. These are sounds that
have been recorded and manipulated, typically through a DAW to give an effect
that you can’t achieve in a natural sound recording alone. Examples include
extreme reverb in a tense scene or mixing a few different types of animal sounds
to create a whole beast like sound for imaginary creatures.
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